Helmut Breineder is an Art Director / Motion Designer / 3D Artist, based in Berlin. His work is driven by radical curiosity and rigorous experimental focus resulting in images that generate wonder, metaphor, metamorphosis, and sensuality. Embodying the paradox of the fluid object, Helmut applies a signature vocabulary in animation and sculptural design that ranges freely across the spectrum from simulation to verisimilitude, from the familiar to the impossible, and from the playful to the profound. He has lived in Vienna, London, São Paulo and is Berlin, creating work for studios, agencies and individual clients internationally.

TOOLSET: Unreal Engine, C4D, X-Particles, Houdini, Redshift, Marvelous Designer/CLO3D, Stable Diffusion, After Effects.